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A community for the dragon language of The Elder Scrolls V: Skyrim

Thuum.org

A community for the dragon language of The Elder Scrolls V: Skyrim

Best elder scroll game?

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Emperor of Man
December 29, 2015

If you had it on PC the best way to go through the games is with graphics mods, but I really don't care about graphics.

But my opinon on the series is that Morrowind was the absolute best. Skyrim was horrid. I really didn't like it. It was fun and all but the story was absolutely terrible. The gameplay was meh and the character creation was the worst. And don't get me started on that damned perk system.

You know what? I'll just copy+paste an essay I wrote in an old thread:

 

"Skyrim. A critically acclaimed video game. Belonging to the 'Elder Scrolls' series. And I use the term 'belonging' very loosely. Sure, the aesthetic, and lore is Elder Scrolls based. But the game itself? It is just really sad. I suppose you could say, ‘Just because it is different, doesn’t mean it is bad.’ Well, my fellow gamer, different doesn’t mean 'good' either. It depends on what is different. It failed on three major features: the story, the skill levelling system and the character creation. Note, I will be comparing all of these to the pinnacle of the franchise, 'The Elder Scrolls III: Morrowind.'

The thing I despise most about the game is the story. Or lack thereof. What is the story? A dragon god is going to destroy the world! Though that idea in itself is very simple, it could be executed fairly well in the way the story progresses. It’s about the journey, not the destination. I will start off with saying, right off the bat, it still has the traditional Elder Scrolls ‘find this, find that’ charm. But that is all. This problem started with Oblivion, and was continued into Skyrim. The damned quest marker. Instead of making you explore to find it, the tell right where it is on the map. In Morrowind, they made you read (the third installation did not have voice-acting) the dialogue to use the landmarks they tell you about to find the location you are looking for. That brings me to the quest journal. In Morrowind, it is a physical book you keep in your inventory and constantly use for reference to find the quest. Also, as a nice addition, it keeps track of all of the lore. In Skyrim, you just use it for selecting quests to track. As for the questline itself, you can’t really change the outcome much. Really, you just kill Alduin that is the only outcome. In Morrowind, you can fail the entire questline just by accidentally killing the wrong person. Oh yeah, you could kill anyone you want; there are no essential characters. What does that mean? Well, Dagoth Ur is trying to infect all of Tamriel with Corpus, which essentially turns you into a zombie. So, if you fail to stop him, then the history of Tamriel will be changed drastically. You essentially cause the end of the world, though you won’t notice in-game.

This brings me to an essential part of adventuring and questing, levelling up your character. Skyrim has an absolutely ATROCIOUS skill levelling system. Just a bunch of perks. Nothing interesting or new. Morrowind had what most traditional RPG’s had, percentage chances to hit. Now, Morrowind had something new added to that, which is the ability to actually improve your character’s skills. When you start off, you don’t know much. Depending on your class (I’ll talk about that later) you may have a 50/50 chance to hit or even a 25/75. As you level up your skills, the percentage increases. Maxing out your skills mean you have a 100% chance to hit with whatever weapon you levelled up. Magic is also different in Skyrim. Magicka regenerates, and magic is fairly weak. In Morrowind, you can’t regenerate your magicka without potions. With that being said, that make staves a great alternative. Staves allow you to cast spells without the use of magicka. Sure, you need soul gems, but you seldom need to refill you enchanted weapons in Morrowind. In addition, magic essentially makes you a god in Morrowind. Plus: custom spells. Skyrim doesn’t have that sort of immersion, Morrowind does. In this case, Oblivion stays closer to Morrowind than it does to Skyrim.

What do you need to do in order to actually be able to level your skills? Why, create a character of course! In Skyrim, all there is to it is create your appearance. That’s it. In Morrowind, you can create your appearance, though there isn’t much to it at all but there is more to it than that. Each one of the races have their own strengths and weaknesses. In addition, when you create or choose from a class, it allows you to choose which skills you are better with. To help you with that, there are birthsigns, a feature much like Skyrim’s Standing Stones, albeit you choose in the beginning and that is it. You can’t choose another. Again, some birthsigns have strengths and weaknesses, some give unique abilities and some just have added skill bonuses (be it give a few extra levels or just allow you to level skills up faster). Again, what does Skyrim have? A detailed appearance creator, sure, but when it comes to gameplay, what does it have? Absolutely nothing!

And these aren’t the only problems Skyrim has in comparison to other Elder Scrolls games. But I suppose it was because Skyrim was made for the current general audience. But I say damn the general audience! What of the true Elder Scrolls fans? Shall we be swept away and thought of as nothing? I beckon Bethesda to create another Elder Scrolls game that is similar to Morrowind, but different enough to be considered something new. But as of right now, all we can do is wait."

 

And, unlike Skyrim and Oblivion, they just plopped you into the world and said, "Here are the controls, that thing is called a map, and that's a journal and that's your inventory. Good luck." As Loniizrath said previosly the fourth and fifth installations just held your hand through the entire game. They were far too easy. Pretty much just "Okay, I want to make sure that you shouldn't be forced to explore, so there; you can now teleport to place randomly." Arena and Daggerfall were great, and were pretty difficult, but I still believe Morrowind to be the best.

by Emperor of Man
December 29, 2015

If you had it on PC the best way to go through the games is with graphics mods, but I really don't care about graphics.

But my opinon on the series is that Morrowind was the absolute best. Skyrim was horrid. I really didn't like it. It was fun and all but the story was absolutely terrible. The gameplay was meh and the character creation was the worst. And don't get me started on that damned perk system.

You know what? I'll just copy+paste an essay I wrote in an old thread:

 

"Skyrim. A critically acclaimed video game. Belonging to the 'Elder Scrolls' series. And I use the term 'belonging' very loosely. Sure, the aesthetic, and lore is Elder Scrolls based. But the game itself? It is just really sad. I suppose you could say, ‘Just because it is different, doesn’t mean it is bad.’ Well, my fellow gamer, different doesn’t mean 'good' either. It depends on what is different. It failed on three major features: the story, the skill levelling system and the character creation. Note, I will be comparing all of these to the pinnacle of the franchise, 'The Elder Scrolls III: Morrowind.'

The thing I despise most about the game is the story. Or lack thereof. What is the story? A dragon god is going to destroy the world! Though that idea in itself is very simple, it could be executed fairly well in the way the story progresses. It’s about the journey, not the destination. I will start off with saying, right off the bat, it still has the traditional Elder Scrolls ‘find this, find that’ charm. But that is all. This problem started with Oblivion, and was continued into Skyrim. The damned quest marker. Instead of making you explore to find it, the tell right where it is on the map. In Morrowind, they made you read (the third installation did not have voice-acting) the dialogue to use the landmarks they tell you about to find the location you are looking for. That brings me to the quest journal. In Morrowind, it is a physical book you keep in your inventory and constantly use for reference to find the quest. Also, as a nice addition, it keeps track of all of the lore. In Skyrim, you just use it for selecting quests to track. As for the questline itself, you can’t really change the outcome much. Really, you just kill Alduin that is the only outcome. In Morrowind, you can fail the entire questline just by accidentally killing the wrong person. Oh yeah, you could kill anyone you want; there are no essential characters. What does that mean? Well, Dagoth Ur is trying to infect all of Tamriel with Corpus, which essentially turns you into a zombie. So, if you fail to stop him, then the history of Tamriel will be changed drastically. You essentially cause the end of the world, though you won’t notice in-game.

This brings me to an essential part of adventuring and questing, levelling up your character. Skyrim has an absolutely ATROCIOUS skill levelling system. Just a bunch of perks. Nothing interesting or new. Morrowind had what most traditional RPG’s had, percentage chances to hit. Now, Morrowind had something new added to that, which is the ability to actually improve your character’s skills. When you start off, you don’t know much. Depending on your class (I’ll talk about that later) you may have a 50/50 chance to hit or even a 25/75. As you level up your skills, the percentage increases. Maxing out your skills mean you have a 100% chance to hit with whatever weapon you levelled up. Magic is also different in Skyrim. Magicka regenerates, and magic is fairly weak. In Morrowind, you can’t regenerate your magicka without potions. With that being said, that make staves a great alternative. Staves allow you to cast spells without the use of magicka. Sure, you need soul gems, but you seldom need to refill you enchanted weapons in Morrowind. In addition, magic essentially makes you a god in Morrowind. Plus: custom spells. Skyrim doesn’t have that sort of immersion, Morrowind does. In this case, Oblivion stays closer to Morrowind than it does to Skyrim.

What do you need to do in order to actually be able to level your skills? Why, create a character of course! In Skyrim, all there is to it is create your appearance. That’s it. In Morrowind, you can create your appearance, though there isn’t much to it at all but there is more to it than that. Each one of the races have their own strengths and weaknesses. In addition, when you create or choose from a class, it allows you to choose which skills you are better with. To help you with that, there are birthsigns, a feature much like Skyrim’s Standing Stones, albeit you choose in the beginning and that is it. You can’t choose another. Again, some birthsigns have strengths and weaknesses, some give unique abilities and some just have added skill bonuses (be it give a few extra levels or just allow you to level skills up faster). Again, what does Skyrim have? A detailed appearance creator, sure, but when it comes to gameplay, what does it have? Absolutely nothing!

And these aren’t the only problems Skyrim has in comparison to other Elder Scrolls games. But I suppose it was because Skyrim was made for the current general audience. But I say damn the general audience! What of the true Elder Scrolls fans? Shall we be swept away and thought of as nothing? I beckon Bethesda to create another Elder Scrolls game that is similar to Morrowind, but different enough to be considered something new. But as of right now, all we can do is wait."

 

And, unlike Skyrim and Oblivion, they just plopped you into the world and said, "Here are the controls, that thing is called a map, and that's a journal and that's your inventory. Good luck." As Loniizrath said previosly the fourth and fifth installations just held your hand through the entire game. They were far too easy. Pretty much just "Okay, I want to make sure that you shouldn't be forced to explore, so there; you can now teleport to place randomly." Arena and Daggerfall were great, and were pretty difficult, but I still believe Morrowind to be the best.


YolGoraagKaazah
December 30, 2015

@StrunLokSingh That "essay" wasn't exactly relevant to the thread.

by YolGoraagKaazah
December 30, 2015

@StrunLokSingh That "essay" wasn't exactly relevant to the thread.


Emperor of Man
December 30, 2015

How so? All the evidence used explained why Morrowind was the best TES game.

by Emperor of Man
December 30, 2015

How so? All the evidence used explained why Morrowind was the best TES game.


Duryoljot
January 5, 2016

Vulzah Sol's comment almost made me burst into tears. How can you detest Oblivion? It was hilarious when you let it! I couldn't call myself a gamer if I didn'y play the other ES games because of GRAPHICS! That game was ahead of it's time in the day! I will admit that Skyrim was pretty tedious, but lets face it, who takes Skyrim seriously? All I do anymore is install mods and shout all my companions off cliffs. But Morrowind and Oblivion... They have provided lots of good moments over the years. 

by Duryoljot
January 5, 2016

Vulzah Sol's comment almost made me burst into tears. How can you detest Oblivion? It was hilarious when you let it! I couldn't call myself a gamer if I didn'y play the other ES games because of GRAPHICS! That game was ahead of it's time in the day! I will admit that Skyrim was pretty tedious, but lets face it, who takes Skyrim seriously? All I do anymore is install mods and shout all my companions off cliffs. But Morrowind and Oblivion... They have provided lots of good moments over the years. 


HevnoKeinIn
March 3, 2016
From every elder scrolls games, i like TES V skyrim the most
by HevnoKeinIn
March 3, 2016
From every elder scrolls games, i like TES V skyrim the most

Duryoljot
March 3, 2016

Boy, I will pimp slap you off yo stupid High Hrothgar if you interrupt this!

Morrowind was the most amazing inside joke fest since the Star Wars Christmas special. It's ture. Nobody knows anything about it anymore, and they are missing out! Some of them deserve to miss out, really.

by Duryoljot
March 3, 2016

Boy, I will pimp slap you off yo stupid High Hrothgar if you interrupt this!

Morrowind was the most amazing inside joke fest since the Star Wars Christmas special. It's ture. Nobody knows anything about it anymore, and they are missing out! Some of them deserve to miss out, really.

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